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I’m a Nintendo Switch N00b Who Just Got a Hands-On with Labo

RosinaGames2025-07-039587

Back in the bygone era before videogames, “playing” meant screwing around with physical toys—action figures, dolls, bugs, whatever. In my house it mean turning wrapping paper tubes into swords and hitting your father with them. (Sorry, Dad.) When gaming consoles came along, though, play for many kids, myself included, got a lot more sedentary. Nintendo’s latest set of Switch peripherals—known as Labo—attempt to rectify that problem, using the same sense of engineering that inspires kids to turn packing materials into toys.

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The idea behind Labo is simple, if a bit counterintuitive. Sold as kits, each Labo comes with “Toy-Con” projects—cardboard pieces that can be assembled into various objects and festooned with the Switch’s console and controllers to create interactive games.The first, the Variety Kit, contains a fishing pole, a house, a motorbike, a piano, and two RC cars. The second, the Robot Kit, gets assembled into a backpack with a series of pulleys that when moved by users’ hands a feet manipulate a robot in an onscreen battle. Think of these like the old-school Power Pad, Mario Kart wheel for Wii, or Duck Hunt gun for NES—just with some assembly required.

All these peripherals are a little goofy, quite fun, and even a bit unexpected for the latest offering from one of the world’s biggest videogame companies. But they’re also very intuitive. I haven’t played a videogame system regularly since the Wii—which, TBH, I only got because I missed Mario Kart on the Nintendo 64—but I picked everything up right away.

Part of this stems from the fact that 50 percent of the fun of Labo is just assembling the parts—an exercise in creativity that one of my demo-mates rightly referred to as “IKEA-meets-origami.” (That’s more enjoyable, and less frustrating, than it sounds.) The other 50 percent is rooted in the fact that Labo games are loosely based on real activities: riding a motorcycle, playing around on a piano, fishing. Something like the Labo-assisted motorcycle race might feel a little more intuitive to Mario Kart players like me, but anyone who’s ever twisted a throttle should be able to pick it up.

“Playing” with Labo goes like this: Each kit comes with sheets of cardboard roughly the size of a placemat. The Toy-Con pieces are stamped into the cardboard, ready to be popped out. (Side note: The aftermarket, black market for knock off Toy-Cons has the potential to be huge.) Instructions for building each piece are provided on the Switch’s screen. Simple items, like RC cars, take less than 10 minutes; something like the fishing pole can take upwards of an hour, depending on your speed. Because they’re almost entirely cardboard, they’re very customizable—doodle on ‘em, add jewelry, whatever. (I tricked out my RC car with a pair of bunny ears made out of pipe cleaners and a puffy sticker of a bear in a cow suit. I’m not what you would call artistic.) Once the item is folded together, it’s time to game.

Game Time

For Labo’s fishing simulator, the Switch screen sits on a dock in front of you. One end of a string is connected to your pole, the other to the dock. Fish show up on the screen when one nibbles on your digital line, you reel in the physical one. Easy. It’s also weirdly addictive. The RC cars, one the other hand, can be driven around or, if you have four controllers, made to fight each other (or race, if you’re non-violent). The piano mostly just lets you play, but a series of insertable cardboard knobs changes the tones from standard piano to cat meow. (Yes, seriously, you can play a chorus of kittens. Internet, you’ve been warned.) The motorcycle rig lets you race and ride on a track on the Switch screen while manipulating cardboard controls, a sensation familiar to any kid who ever twisted the handlebars of their BMX and pretended to be on a Harley.

Robot Kit’s offerings are a little more complex. The assembled parts create a backpack and four peripherals—two sticks to be held in each hand and two straps to go around each foot—all connected to the backpack via string. Oh, and a headpiece. When you wear it, you’re transformed into a robot on your TV screen. Stomping your feet makes it walk; punching with the handles makes it smash; tilting your head changes his direction. There are also moves to make him turn into a tank and fly. It’s fun, and a helluva good stress reliever.

Labo’s Secret Power

What makes this all possible—besides, well, cardboard? Actually, it’s the Joy-Con controllers infrared sensors. Though largely unused by a lot of Switch games, Toy-Con devices harness them to work. Inside the piano, for example, IR stickers placed on the keys send signals to the Joy-Con sensors each time they move—strike a key and the Switch senses it and plays a note. Similar stickers are attached to the strings in the Robot Kit backpack, signaling the Joy-Con each time you pull on its handles and foot straps. On the RC car, the IR sensors get turned into night-vision or heat-vision cameras that send a feed back to the Switch screen.

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Hadassah

Bringing it back to basics as a Nintendo Switch novice with the thrilling firsthand experience of Labo—it's like stirring up childhood dreams in my adult life, filled delightfully frustrating and charmingly creative at every step!

2025-07-07 07:48:28 reply
Danica

Absolutely thrilled to have just tackled Nintendo Switch Labo - the building fun intriguing projects had my creative mind buzzing like never before as a recently converted Switch n0ob!

2025-07-07 07:48:43 reply
Thane

As a newcomer to the Nintendo Switch world with my first hand-on experience of Labo, I'm blown away by its innovative interactive gameplay and creativity potential!

2025-07-07 07:48:57 reply
Myka

After my first hands-on experience with the Nintendo Switch Labo, I'm a converted noob - thrilled by its creativity and interactive mug欣喜地表达着我的惊喜和兴奋之情,叮当盒的创意性以及互动式玩法已深深吸引了我这个以前对Nintendo Switch不了解的新手。

2025-07-12 15:21:21 reply
Cadence

As a Nintendo Switch novice freshly unwrapped with the Labo experience, it's been an eye-opening journey of imagination and creativity that has me hooked already!

2025-07-12 15:21:35 reply
Pascal

As a total beginner to the Nintendo Switch with Labo, I'm blown away by how interactive and engaging this platform is! The creation options in Labo make for an absolute thrill-ride of exploration without overwhelming or simplifying my gaming experience.

2025-07-16 10:38:42 reply
Blaise

Taking my first dive into the world of Nintendo Switch Labo with giddy excitement, I'm already hooked as a rookie player who can scarcely contain their enthusiasm for this interactive marvel!

2025-07-16 10:38:56 reply

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