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Nintendo’s Stock Jumps, Again, for Mobile Mario

TravisGames2025-07-039710

Nintendo's stock blasted northward again on Wednesday, following the surprise appearance of Mario creator Shigeru Miyamoto at Apple's iPhone 7 event. Miyamoto announced Super Mario Run, to be released this December for iPhone and iPad. Wall Street responded just as it did with the release of Pokémon Go, when Nintendo's share price doubled over a two-week period. In fact, the Mario boost briefly sent the share price over $36---just a dollar short of July's Poké-peak.

The difference is, this time there's a good rationale for the spike. Pokémon Go wasn't made by Nintendo, and the impact of its success on Nintendo's bottom line will be limited. But Super Mario Run is all Nintendo---even to the point that it's being produced and directed by the team behind the original Super Mario Bros. So here's Nintendo's A-team producing a game with its biggest character in the genre that character is known for. Oh, and it's not just releasing it for "smart devices" in general---it's buddying up with Apple for a big on-stage handshake and a timed exclusive window. How much bigger a move into mobile could Nintendo make?

Nintendo hasn't released a new Mario action game since 2013. This isn't an advertisement app for the new Super Mario---this is the new Super Mario. And, you know, it's okay to be excited! It looks like it's been well-designed for the iPhone interface. This time, the investors are right---Super Mario Run will be huge. Considering the size of the installed base, it has the potential to be the most-played Mario game ever. It is putting Nintendo where its audience lives.

Where everybody lives, really. Because it's not just Nintendo that's attempting to tackle the problem of mobile.

Wednesday's back-to-back Apple and Sony conferences should rightly be seen as two acts in the same play. In introducing the iPhone 7's new processor, the A10 Fusion, powered by a four-core, 64-bit CPU and a 6-core GPU, Apple's Phil Schiller brought up a screenshot of a new F1 racing game from Codemasters, gushing, "This is console-level gaming."

An hour later came Sony's retort---not anymore, it isn't.

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