
Simogo's retro-chic puzzler SPL-T is driving me mad, one schismatic tap at a time. It's an unassuming little $2.99 iOS head-scratcher about the halves of things, those things being blank, reducible segments you forge on a vintage monochrome screen that might as well be scraped off a dredged-up, vector-liscious 1970s Tektronix 4010.
It's definitely entertaining, if that's the right word, though in the way a Mensa brainteaser or Jim Fixx book might be.
Think low-key, the studio-confessed point being to make it as "timeless" as possible. There's a little stick figure at the top of the screen that if you rapid-fire tap as I did my first time playing looks like it's doing jumping jacks: arms up for vertical and out for horizontal. This is SPL-T's cutesy way of showing you the future, one line at a time.
Ever doodle a box which you then divided into smaller boxes, in turn dividing those into tinier sections still? It's a little like that, only in SPL-T you have to alternate between up-down and left-right strokes, which leads to a lot of back and forth and setting things up around the board. That's coupled with a transformation and tile-matching angle that turns the whole thing into a countdown sequencing conundrum meets Tetris.
https://www.youtube.com/watch?&v=F6PliZbgt4s